2025-11-01 15:18:34 +08:00
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>netstandard2.1</TargetFramework>
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<Nullable>enable</Nullable>
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<DuckovPath>D:\steam\steamapps\common\Escape from Duckov</DuckovPath>
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<FileVersion>1.0.0</FileVersion>
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<CopyLocalLockFileAssemblies>true</CopyLocalLockFileAssemblies>
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<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
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<AppendRuntimeIdentifierToOutputPath>false</AppendRuntimeIdentifierToOutputPath>
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<Authors>折纸的小箱子</Authors>
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<AssemblyVersion>1.0.0</AssemblyVersion>
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</PropertyGroup>
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2025-11-03 18:56:20 +08:00
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<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
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<OutputPath>D:\steam\steamapps\common\Escape from Duckov\Duckov_Data\Mods\SceneSnapshot</OutputPath>
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<GenerateDependencyFile>false</GenerateDependencyFile>
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<DebugType>none</DebugType>
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</PropertyGroup>
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2025-11-01 15:18:34 +08:00
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<ItemGroup>
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<Reference Include="$(DuckovPath)\Duckov_Data\Managed\TeamSoda.*">
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<Private>False</Private>
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<SpecificVersion>False</SpecificVersion>
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</Reference>
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<Reference Include="$(DuckovPath)\Duckov_Data\Managed\ItemStatsSystem.dll">
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<Private>False</Private>
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<SpecificVersion>False</SpecificVersion>
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</Reference>
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<Reference Include="Cinemachine">
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<HintPath>..\..\..\steam\steamapps\common\Escape from Duckov\Duckov_Data\Managed\Cinemachine.dll</HintPath>
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<Private>False</Private>
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<SpecificVersion>False</SpecificVersion>
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</Reference>
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<Reference Include="FMODUnity">
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<HintPath>..\..\..\..\steam\steamapps\common\Escape from Duckov\Duckov_Data\Managed\FMODUnity.dll</HintPath>
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<Private>False</Private>
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<SpecificVersion>False</SpecificVersion>
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</Reference>
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<Reference Include="$(DuckovPath)\Duckov_Data\Managed\Unity*">
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<Private>False</Private>
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<SpecificVersion>False</SpecificVersion>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Lib.Harmony" Version="2.4.1">
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<PrivateAssets>none</PrivateAssets>
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<IncludeAssets>all</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Remove="PatchGameCameraStart.cs" />
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<Compile Remove="PatchGameCameraUpdatePosition.cs" />
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</ItemGroup>
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</Project>
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