Files
DuckovMods/SceneView/PatchGameObjectStart.cs

14 lines
331 B
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using HarmonyLib;
using UnityEngine;
namespace SceneView
{
// [HarmonyPatch(typeof(GameObject), "Internal_CreateGameObject")]
// public class PatchGameObjectStart
// {
// static void Postfix(GameObject __instance)
// {
// Debug.Log($"{__instance.name}初始化了");
// }
// }
}