feat: 场景快照支持打印组件值
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@@ -49,4 +49,8 @@
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<PackageReference Include="Lib.Harmony" Version="2.4.1"/>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.4" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Api\" />
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</ItemGroup>
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</Project>
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@@ -12,7 +12,7 @@ namespace HideCharacter
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public class HideCharacterComponent : MonoBehaviour
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{
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public HideList? hideList = new HideList();
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public bool hide { get; private set; } = false;
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private List<Renderer> rendererList = new List<Renderer>();
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private GameObject?
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@@ -39,45 +39,6 @@ namespace HideCharacter
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LevelManager.OnLevelInitialized+=OnSceneLoaded;
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SceneManager.sceneUnloaded += OnSceneUnloaded;
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var dllDirectory = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
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var configFilePath = Path.Combine(dllDirectory, "config.json");
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if (File.Exists(configFilePath))
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{
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try
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{
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var jsonString = File.ReadAllText(configFilePath);
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hideList = JsonConvert.DeserializeObject<HideList>(jsonString);
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}
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catch (JsonSerializationException ex) // 捕获 Newtonsoft.Json 特有的异常
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{
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Debug.LogError($"JSON 反序列化错误 (Newtonsoft.Json): {ex.Message}");
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}
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catch (IOException ex)
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{
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Debug.LogError($"文件读取错误: {ex.Message}");
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}
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catch (Exception ex)
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{
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Debug.LogError($"加载配置文件时发生未知错误: {ex.Message}");
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}
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}
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else
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{
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Debug.LogWarning($"配置文件 '{configFilePath}' 不存在。将使用默认设置。");
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try
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{
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var jsonString = JsonConvert.SerializeObject(hideList, Formatting.Indented);
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File.WriteAllText(configFilePath, jsonString);
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}
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catch (IOException ex)
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{
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Debug.LogError($"创建配置文件时发生错误: {ex.Message}");
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}
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catch (Exception ex)
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{
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Debug.LogError($"创建配置文件时发生未知错误: {ex.Message}");
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}
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}
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}
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private void OnDisable()
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@@ -205,7 +166,7 @@ namespace HideCharacter
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private void Update()
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{
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if (Input.GetKeyDown(hideList?.hotkey ?? KeyCode.F5))
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if (Input.GetKeyDown(ModBehaviour.hideList?.hotkey ?? KeyCode.F5))
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{
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hide = !hide;
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SetCharacterHide(hide);
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@@ -214,6 +175,7 @@ namespace HideCharacter
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public void SetCharacterHide(bool hide)
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{
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var hideList = ModBehaviour.hideList;
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if (hideList != null)
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{
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tail?.SetActive(!(hide && hideList.hideTail));
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@@ -1,5 +1,9 @@
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using System;
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using System.IO;
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using System.Reflection;
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using HarmonyLib;
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using Newtonsoft.Json;
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using UnityEngine;
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using Object = UnityEngine.Object; // 确保引入 UnityEngine 命名空间
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@@ -10,9 +14,18 @@ namespace HideCharacter
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public static HideCharacterComponent? hideHideCharacterManager=null;
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private const string CHILD_GAMEOBJECT_NAME = "HideCharacterManager";
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public string MOD_ID = "HideCharacter";
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public const string MOD_ID = "HideCharacter";
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public const string MOD_NAME = "隐藏角色设置";
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private Harmony _harmony;
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public bool loadedConfigApi = false;
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public static HideList? hideList = new HideList();
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private void Awake()
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{
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loadedConfigApi = Api.ModConfigAPI.Initialize();
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}
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protected override void OnAfterSetup()
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{
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AddHideComponent();
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@@ -21,6 +34,47 @@ namespace HideCharacter
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_harmony=new Harmony(MOD_ID);
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_harmony.PatchAll();
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}
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var dllDirectory = info.path;
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var configFilePath = Path.Combine(dllDirectory, "config.json");
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if (File.Exists(configFilePath))
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{
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try
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{
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var jsonString = File.ReadAllText(configFilePath);
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hideList = JsonConvert.DeserializeObject<HideList>(jsonString);
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}
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catch (JsonSerializationException ex) // 捕获 Newtonsoft.Json 特有的异常
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{
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Debug.LogError($"JSON 反序列化错误 (Newtonsoft.Json): {ex.Message}");
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}
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catch (IOException ex)
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{
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Debug.LogError($"文件读取错误: {ex.Message}");
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}
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catch (Exception ex)
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{
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Debug.LogError($"加载配置文件时发生未知错误: {ex.Message}");
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}
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}
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else
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{
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Debug.LogWarning($"配置文件 '{configFilePath}' 不存在。将使用默认设置。");
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try
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{
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var jsonString = JsonConvert.SerializeObject(hideList, Formatting.Indented);
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File.WriteAllText(configFilePath, jsonString);
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}
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catch (IOException ex)
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{
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Debug.LogError($"创建配置文件时发生错误: {ex.Message}");
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}
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catch (Exception ex)
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{
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Debug.LogError($"创建配置文件时发生未知错误: {ex.Message}");
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}
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}
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if(Api.ModConfigAPI.IsAvailable())
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AddConfigSetting();
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}
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protected override void OnBeforeDeactivate()
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@@ -48,6 +102,18 @@ namespace HideCharacter
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if (hideHideCharacterManager)
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Destroy(hideHideCharacterManager?.gameObject);
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}
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private void AddConfigSetting()
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{
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Api.ModConfigAPI.SafeAddBoolDropdownList(MOD_NAME,"hideArmor","隐藏装备",hideList.hideArmor);
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}
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private void OnConfigChange()
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{
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}
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}
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}
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@@ -1,6 +1,6 @@
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is_global = true
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build_property.RootNamespace = HideCharacter
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build_property.ProjectDir = D:\vs_project\DuckovMods\HideCharacter\
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build_property.ProjectDir = d:\vs_project\DuckovMods\HideCharacter\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.CsWinRTUseWindowsUIXamlProjections = false
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@@ -13,7 +13,7 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("折纸的小箱子")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+2af09007f967b42ac04776167f814297d14582e3")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+2b7943339c8fff4147e07028e81b3fff19ff0d80")]
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[assembly: System.Reflection.AssemblyProductAttribute("HideCharacter")]
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[assembly: System.Reflection.AssemblyTitleAttribute("HideCharacter")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.1")]
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@@ -1 +1 @@
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a90e2d9f75649545c1c6af7e34c572d4df6020158a0438630a9add7fb701918c
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881e0b84476729ea6e67f155d7d840fd64b730af85f17eb2df102486efe4db4b
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@@ -1 +1 @@
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e42d4e2d526b5e9021369ff53676b171dbb78a79de1d260ce81d1d37d0e46cf2
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cd9d2ad4bfd553f20993642bd029f6938ef1781f8d488fae23bb311c819125fb
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