feat: 场景
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@@ -1,3 +1,4 @@
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using Duckov.Options.UI;
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using UnityEngine;
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namespace UIFrame
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@@ -7,6 +8,7 @@ namespace UIFrame
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protected override void OnAfterSetup()
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{
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Debug.Log("OnAfterSetup");
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}
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protected override void OnBeforeDeactivate()
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