feat: 受击音效更新类别控制
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@@ -1,16 +1,18 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using UnityEngine;
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namespace Theme
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{
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public class ModBehaviour:Duckov.Modding.ModBehaviour
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public class ModBehaviour : Duckov.Modding.ModBehaviour
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{
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private StringBuilder _outputStringBuilder;
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protected override void OnAfterSetup()
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{
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base.OnAfterSetup();
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}
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protected override void OnBeforeDeactivate()
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{
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base.OnBeforeDeactivate();
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}
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}
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}
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