feat:场景视图添加属性编辑,添加轮廓显示
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@@ -1,7 +1,9 @@
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using Duckov.UI;
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using Duckov.Utilities;
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using SodaCraft.Localizations;
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using TMPro;
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using UIFrame.Utilities;
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using UIFrameAPI;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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@@ -13,6 +15,12 @@ namespace UIFrame
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// public SpriteRenderer? title;
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// public TMP_Text[]? allTexts;
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public static Sprite? titleSprite=null;
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// public static Vector3? titleLocalPosition=null;
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public static TransformConfig titleTransform =new TransformConfig();
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public static string? titleText=null;
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// public static Vector3? titleTextLocalPosition=null;
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public static TransformConfig titleTextTransform = new TransformConfig();
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// public void Initialize()
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@@ -66,5 +74,23 @@ namespace UIFrame
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// title.sprite = texture;
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return true;
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}
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public bool SetTitleLocalPosition(Vector3 position)
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{
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titleTransform.Position = position;
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return true;
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}
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public bool SetTitleText(string text)
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{
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// titleText = text;
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LocalizationManager.SetOverrideText("Title_PressToContinue", text);
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return true;
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}
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public bool SetTitleTextPosition(Vector3 position)
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{
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titleTextTransform.Position = position;
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return true;
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}
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}
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}
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