feat: 场景快照和隐藏角色
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0")]
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// <autogenerated />
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using System;
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using System.Reflection;
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[assembly: global::System.Runtime.Versioning.TargetFrameworkAttribute(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
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22
HideCharacter/obj/Debug/HideCharacter.AssemblyInfo.cs
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HideCharacter/obj/Debug/HideCharacter.AssemblyInfo.cs
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//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("折纸的小箱子")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Debug")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyProductAttribute("HideCharacter")]
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[assembly: System.Reflection.AssemblyTitleAttribute("HideCharacter")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0")]
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// 由 MSBuild WriteCodeFragment 类生成。
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dae6dbab2d5a234d9270a5b902ffce8a75e41587e20f8a2b6bca7c468f962706
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is_global = true
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build_property.RootNamespace = HideCharacter
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build_property.ProjectDir = d:\vs_project\DuckovMods\HideCharacter\
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build_property.EnableComHosting =
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build_property.EnableGeneratedComInterfaceComImportInterop =
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build_property.CsWinRTUseWindowsUIXamlProjections = false
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build_property.EffectiveAnalysisLevelStyle =
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build_property.EnableCodeStyleSeverity =
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8
HideCharacter/obj/Debug/HideCharacter.GlobalUsings.g.cs
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8
HideCharacter/obj/Debug/HideCharacter.GlobalUsings.g.cs
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// <auto-generated/>
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global using global::System;
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global using global::System.Collections.Generic;
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global using global::System.IO;
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global using global::System.Linq;
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global using global::System.Net.Http;
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global using global::System.Threading;
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global using global::System.Threading.Tasks;
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BIN
HideCharacter/obj/Debug/HideCharacter.assets.cache
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HideCharacter/obj/Debug/HideCharacter.assets.cache
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25b4fbc72e02fa26f694d23ed2f2e54f063851d37f15458c1d186fb4218ff1a3
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D:\vs_project\ThirdPersonCamera\HideCharacter\bin\Debug\HideCharacter.deps.json
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D:\vs_project\ThirdPersonCamera\HideCharacter\bin\Debug\HideCharacter.dll
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D:\vs_project\ThirdPersonCamera\HideCharacter\bin\Debug\HideCharacter.pdb
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\HideCharacter.csproj.AssemblyReference.cache
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\HideCharacter.GeneratedMSBuildEditorConfig.editorconfig
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\HideCharacter.AssemblyInfoInputs.cache
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\HideCharacter.AssemblyInfo.cs
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\HideCharacter.csproj.CoreCompileInputs.cache
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\HideCharacter.dll
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\refint\HideCharacter.dll
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\HideCharacter.pdb
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D:\vs_project\ThirdPersonCamera\HideCharacter\obj\Debug\ref\HideCharacter.dll
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BIN
HideCharacter/obj/Debug/HideCharacter.dll
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HideCharacter/obj/Debug/HideCharacter.dll
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HideCharacter/obj/Debug/HideCharacter.pdb
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HideCharacter/obj/Debug/HideCharacter.pdb
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HideCharacter/obj/Debug/ref/HideCharacter.dll
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HideCharacter/obj/Debug/ref/HideCharacter.dll
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HideCharacter/obj/Debug/refint/HideCharacter.dll
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HideCharacter/obj/Debug/refint/HideCharacter.dll
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