Feat: 场景视图mod,UI框架更换标题
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@@ -38,13 +38,14 @@ namespace UIFrame
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{
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return false;
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}
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return _apiComponent&&_apiComponent.SetTitleImage(texture);
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}
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/// <summary>
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/// 设置标题图片(游戏中的标题是图片)
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/// 设置标题图片(游戏中的启动界面Logo)
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/// </summary>
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/// <param name="sprite">贴图</param>
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/// <returns></returns>
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/// <returns>返回false表示函数调用时设置失败,之后会自动再次尝试设置</returns>
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public static bool SetGameTitle(Sprite sprite)
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{
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return _apiComponent&&_apiComponent.SetTitleImage(sprite);
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