diff --git a/CharacterPreview/Api/ModConfigApi.cs b/CharacterPreview/Api/ModConfigApi.cs new file mode 100644 index 0000000..1d00ea9 --- /dev/null +++ b/CharacterPreview/Api/ModConfigApi.cs @@ -0,0 +1,488 @@ +using System; +using System.Linq; +using System.Reflection; +using UnityEngine; + +//替换为你的mod命名空间, 防止多个同名ModConfigAPI冲突 +namespace CharacterPreview.Api { +/// +/// ModConfig 安全接口封装类 - 提供不抛异常的静态接口 +/// ModConfig Safe API Wrapper Class - Provides non-throwing static interfaces +/// +public static class ModConfigAPI +{ + public static string ModConfigName = "ModConfig"; + + //Ensure this match the number of ModConfig.ModBehaviour.VERSION + //这里确保版本号与ModConfig.ModBehaviour.VERSION匹配 + private const int ModConfigVersion = 1; + + private static string TAG = $"ModConfig_v{ModConfigVersion}"; + + private static Type modBehaviourType; + private static Type optionsManagerType; + public static bool isInitialized = false; + private static bool versionChecked = false; + private static bool isVersionCompatible = false; + + /// + /// 检查版本兼容性 + /// Check version compatibility + /// + private static bool CheckVersionCompatibility() + { + if (versionChecked) + return isVersionCompatible; + + try + { + // 尝试获取 ModConfig 的版本号 + // Try to get ModConfig version number + var versionField = modBehaviourType.GetField("VERSION", BindingFlags.Public | BindingFlags.Static); + if (versionField != null && versionField.FieldType == typeof(int)) + { + var modConfigVersion = (int)versionField.GetValue(null); + isVersionCompatible = (modConfigVersion == ModConfigVersion); + + if (!isVersionCompatible) + { + Debug.LogError($"[{TAG}] 版本不匹配!API版本: {ModConfigVersion}, ModConfig版本: {modConfigVersion}"); + return false; + } + + Debug.Log($"[{TAG}] 版本检查通过: {ModConfigVersion}"); + versionChecked = true; + return true; + } + else + { + // 如果找不到版本字段,发出警告但继续运行(向后兼容) + // If version field not found, warn but continue (backward compatibility) + Debug.LogWarning($"[{TAG}] 未找到版本信息字段,跳过版本检查"); + isVersionCompatible = true; + versionChecked = true; + return true; + } + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 版本检查失败: {ex.Message}"); + isVersionCompatible = false; + versionChecked = true; + return false; + } + } + + /// + /// 初始化 ModConfigAPI,检查必要的函数是否存在 + /// Initialize ModConfigAPI, check if necessary functions exist + /// + public static bool Initialize() + { + try + { + if (isInitialized) + return true; + + // 获取 ModBehaviour 类型 + // Get ModBehaviour type + modBehaviourType = FindTypeInAssemblies("ModConfig.ModBehaviour"); + if (modBehaviourType == null) + { + Debug.LogWarning($"[{TAG}] ModConfig.ModBehaviour 类型未找到,ModConfig 可能未加载"); + return false; + } + + // 获取 OptionsManager_Mod 类型 + // Get OptionsManager_Mod type + optionsManagerType = FindTypeInAssemblies("ModConfig.OptionsManager_Mod"); + if (optionsManagerType == null) + { + Debug.LogWarning($"[{TAG}] ModConfig.OptionsManager_Mod 类型未找到"); + return false; + } + + // 检查版本兼容性 + // Check version compatibility + if (!CheckVersionCompatibility()) + { + Debug.LogWarning($"[{TAG}] ModConfig version mismatch!!!"); + return false; + } + + // 检查必要的静态方法是否存在 + // Check if necessary static methods exist + string[] requiredMethods = { + "AddDropdownList", + "AddInputWithSlider", + "AddBoolDropdownList", + "AddOnOptionsChangedDelegate", + "RemoveOnOptionsChangedDelegate", + }; + + foreach (var methodName in requiredMethods) + { + var method = modBehaviourType.GetMethod(methodName, BindingFlags.Public | BindingFlags.Static); + if (method == null) + { + Debug.LogError($"[{TAG}] 必要方法 {methodName} 未找到"); + return false; + } + } + + isInitialized = true; + Debug.Log($"[{TAG}] ModConfigAPI 初始化成功"); + return true; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 初始化失败: {ex.Message}"); + return false; + } + } + + /// + /// 在所有已加载的程序集中查找类型 + /// + private static Type FindTypeInAssemblies(string typeName) + { + try + { + // 获取当前域中的所有程序集 + Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies(); + + foreach (var assembly in assemblies) + { + try + { + // 检查程序集名称是否包含 ModConfig + if (assembly.FullName.Contains("ModConfig")) + { + Debug.Log($"[{TAG}] 找到 ModConfig 相关程序集: {assembly.FullName}"); + } + + // 尝试在该程序集中查找类型 + var type = assembly.GetType(typeName); + if (type != null) + { + Debug.Log($"[{TAG}] 在程序集 {assembly.FullName} 中找到类型 {typeName}"); + return type; + } + } + catch (Exception ex) + { + // 忽略单个程序集的查找错误 + continue; + } + } + + // 记录所有已加载的程序集用于调试 + Debug.LogWarning($"[{TAG}] 在所有程序集中未找到类型 {typeName},已加载程序集数量: {assemblies.Length}"); + foreach (var assembly in assemblies.Where(a => a.FullName.Contains("ModConfig"))) + { + Debug.Log($"[{TAG}] ModConfig 相关程序集: {assembly.FullName}"); + } + + return null; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 程序集扫描失败: {ex.Message}"); + return null; + } + } + + /// + /// 安全地添加选项变更事件委托 + /// Safely add options changed event delegate + /// + /// 事件处理委托,参数为变更的选项键名 + /// 是否成功添加 + public static bool SafeAddOnOptionsChangedDelegate(Action action) + { + if (!Initialize()) + return false; + + if (action == null) + { + Debug.LogWarning($"[{TAG}] 不能添加空的事件委托"); + return false; + } + + try + { + var method = modBehaviourType.GetMethod("AddOnOptionsChangedDelegate", BindingFlags.Public | BindingFlags.Static); + method.Invoke(null, new object[] { action }); + + Debug.Log($"[{TAG}] 成功添加选项变更事件委托"); + return true; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 添加选项变更事件委托失败: {ex.Message}"); + return false; + } + } + + /// + /// 安全地移除选项变更事件委托 + /// Safely remove options changed event delegate + /// + /// 要移除的事件处理委托 + /// 是否成功移除 + public static bool SafeRemoveOnOptionsChangedDelegate(Action action) + { + if (!Initialize()) + return false; + + if (action == null) + { + Debug.LogWarning($"[{TAG}] 不能移除空的事件委托"); + return false; + } + + try + { + var method = modBehaviourType.GetMethod("RemoveOnOptionsChangedDelegate", BindingFlags.Public | BindingFlags.Static); + method.Invoke(null, new object[] { action }); + + Debug.Log($"[{TAG}] 成功移除选项变更事件委托"); + return true; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 移除选项变更事件委托失败: {ex.Message}"); + return false; + } + } + + /// + /// 安全地添加下拉列表配置项 + /// Safely add dropdown list configuration item + /// + public static bool SafeAddDropdownList(string modName, string key, string description, System.Collections.Generic.SortedDictionary options, Type valueType, object defaultValue) + { + key = $"{modName}_{key}"; + + if (!Initialize()) + return false; + + try + { + var method = modBehaviourType.GetMethod("AddDropdownList", BindingFlags.Public | BindingFlags.Static); + method.Invoke(null, new object[] { modName, key, description, options, valueType, defaultValue }); + + Debug.Log($"[{TAG}] 成功添加下拉列表: {modName}.{key}"); + return true; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 添加下拉列表失败 {modName}.{key}: {ex.Message}"); + return false; + } + } + + /// + /// 安全地添加带滑条的输入框配置项 + /// Safely add input box with slider configuration item + /// + public static bool SafeAddInputWithSlider(string modName, string key, string description, Type valueType, object defaultValue, UnityEngine.Vector2? sliderRange = null) + { + key = $"{modName}_{key}"; + + if (!Initialize()) + return false; + + try + { + var method = modBehaviourType.GetMethod("AddInputWithSlider", BindingFlags.Public | BindingFlags.Static); + + // 处理可空参数 + // Handle nullable parameters + var parameters = sliderRange.HasValue ? + new object[] { modName, key, description, valueType, defaultValue, sliderRange.Value } : + new object[] { modName, key, description, valueType, defaultValue, null }; + + method.Invoke(null, parameters); + + Debug.Log($"[{TAG}] 成功添加滑条输入框: {modName}.{key}"); + return true; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 添加滑条输入框失败 {modName}.{key}: {ex.Message}"); + return false; + } + } + + /// + /// 安全地添加布尔下拉列表配置项 + /// Safely add boolean dropdown list configuration item + /// + public static bool SafeAddBoolDropdownList(string modName, string key, string description, bool defaultValue) + { + key = $"{modName}_{key}"; + + if (!Initialize()) + return false; + + try + { + var method = modBehaviourType.GetMethod("AddBoolDropdownList", BindingFlags.Public | BindingFlags.Static); + method.Invoke(null, new object[] { modName, key, description, defaultValue }); + + Debug.Log($"[{TAG}] 成功添加布尔下拉列表: {modName}.{key}"); + return true; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 添加布尔下拉列表失败 {modName}.{key}: {ex.Message}"); + return false; + } + } + + /// + /// 安全地加载配置值 + /// Safely load configuration value + /// + /// 值的类型 + /// 配置键 + /// 默认值 + /// 加载的值或默认值 + public static T SafeLoad(string mod_name, string key, T defaultValue = default(T)) + { + key = $"{mod_name}_{key}"; + + if (!Initialize()) + return defaultValue; + + if (string.IsNullOrEmpty(key)) + { + Debug.LogWarning($"[{TAG}] 配置键不能为空"); + return defaultValue; + } + + try + { + var loadMethod = optionsManagerType.GetMethod("Load", BindingFlags.Public | BindingFlags.Static); + if (loadMethod == null) + { + Debug.LogError($"[{TAG}] 未找到 OptionsManager_Mod.Load 方法"); + return defaultValue; + } + + // 获取泛型方法 + var genericLoadMethod = loadMethod.MakeGenericMethod(typeof(T)); + var result = genericLoadMethod.Invoke(null, new object[] { key, defaultValue }); + + Debug.Log($"[{TAG}] 成功加载配置: {key} = {result}"); + return (T)result; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 加载配置失败 {key}: {ex.Message}"); + return defaultValue; + } + } + + /// + /// 安全地保存配置值 + /// Safely save configuration value + /// + /// 值的类型 + /// 配置键 + /// 要保存的值 + /// 是否保存成功 + public static bool SafeSave(string mod_name, string key, T value) + { + key = $"{mod_name}_{key}"; + + if (!Initialize()) + return false; + + if (string.IsNullOrEmpty(key)) + { + Debug.LogWarning($"[{TAG}] 配置键不能为空"); + return false; + } + + try + { + var saveMethod = optionsManagerType.GetMethod("Save", BindingFlags.Public | BindingFlags.Static); + if (saveMethod == null) + { + Debug.LogError($"[{TAG}] 未找到 OptionsManager_Mod.Save 方法"); + return false; + } + + // 获取泛型方法 + var genericSaveMethod = saveMethod.MakeGenericMethod(typeof(T)); + genericSaveMethod.Invoke(null, new object[] { key, value }); + + Debug.Log($"[{TAG}] 成功保存配置: {key} = {value}"); + return true; + } + catch (Exception ex) + { + Debug.LogError($"[{TAG}] 保存配置失败 {key}: {ex.Message}"); + return false; + } + } + + /// + /// 检查 ModConfig 是否可用 + /// Check if ModConfig is available + /// + public static bool IsAvailable() + { + return Initialize(); + } + + /// + /// 获取 ModConfig 版本信息(如果存在) + /// Get ModConfig version information (if exists) + /// + public static string GetVersionInfo() + { + if (!Initialize()) + return "ModConfig 未加载 | ModConfig not loaded"; + + try + { + // 尝试获取版本信息(如果 ModBehaviour 有相关字段或属性) + // Try to get version information (if ModBehaviour has related fields or properties) + var versionField = modBehaviourType.GetField("VERSION", BindingFlags.Public | BindingFlags.Static); + if (versionField != null && versionField.FieldType == typeof(int)) + { + var modConfigVersion = (int)versionField.GetValue(null); + var compatibility = (modConfigVersion == ModConfigVersion) ? "兼容" : "不兼容"; + return $"ModConfig v{modConfigVersion} (API v{ModConfigVersion}, {compatibility})"; + } + + var versionProperty = modBehaviourType.GetProperty("VERSION", BindingFlags.Public | BindingFlags.Static); + if (versionProperty != null) + { + var versionValue = versionProperty.GetValue(null); + return versionValue?.ToString() ?? "未知版本 | Unknown version"; + } + + return "ModConfig 已加载(版本信息不可用) | ModConfig loaded (version info unavailable)"; + } + catch + { + return "ModConfig 已加载(版本检查失败) | ModConfig loaded (version check failed)"; + } + } + + /// + /// 检查版本兼容性 + /// Check version compatibility + /// + public static bool IsVersionCompatible() + { + if (!Initialize()) + return false; + return isVersionCompatible; + } +} +} \ No newline at end of file diff --git a/CharacterPreview/Config.cs b/CharacterPreview/Config.cs index 07098eb..c4b132c 100644 --- a/CharacterPreview/Config.cs +++ b/CharacterPreview/Config.cs @@ -22,10 +22,12 @@ namespace CharacterPreview [Serializable] public class Config { + private const string MOD_ID = "CharacterPreview"; + private string configSavePath; - + public ConfigData data = new ConfigData(); - + public Config(string savePath) { configSavePath = savePath; @@ -58,7 +60,58 @@ namespace CharacterPreview var config = new Config(savePath); config.data = loadedData ?? new ConfigData(); + config.GenerateSetting(); return config; } + + public void GenerateSetting() + { + if (!Api.ModConfigAPI.Initialize()) + return; + Api.ModConfigAPI.SafeAddBoolDropdownList(MOD_ID, "use", "使用配置中保存的位置数据", data.use); + Api.ModConfigAPI.SafeAddBoolDropdownList(MOD_ID, "tip", "开启操作提示", data.tip); + Api.ModConfigAPI.SafeAddBoolDropdownList(MOD_ID,"hideCamera","隐藏摄像机模型", data.hideCamera); + Api.ModConfigAPI.SafeAddBoolDropdownList(MOD_ID, "showSetEditButton", "显示启用编辑按钮", data.showSetEditButton); + Api.ModConfigAPI.SafeAddBoolDropdownList(MOD_ID, "canEdit", "是否启用编辑", data.canEdit); + Api.ModConfigAPI.SafeAddBoolDropdownList(MOD_ID, "showEquipment", "显示装备", data.showEquipment); + Api.ModConfigAPI.SafeAddInputWithSlider(MOD_ID, "editSpeed", "编辑灵敏度", typeof(float), 1, + new Vector2(0.1f, 10)); + + + Api.ModConfigAPI.SafeAddOnOptionsChangedDelegate(OnSettingChange); + } + + public void OnSettingChange(string key) + { + var content = key.Split('_'); + if(content.Length<2||content[0]!=MOD_ID) + return; + key = content[1]; + Debug.Log($"OnSettingChange_{key}"); + switch (key) + { + case "use": + data.use = Api.ModConfigAPI.SafeLoad(MOD_ID, "use", false); + break; + case "tip": + data.tip = Api.ModConfigAPI.SafeLoad(MOD_ID, "tip", true); + break; + case "hideCamera": + data.hideCamera = Api.ModConfigAPI.SafeLoad(MOD_ID, "hideCamera", true); + break; + case "showSetEditButton": + data.showSetEditButton = Api.ModConfigAPI.SafeLoad(MOD_ID, "showSetEditButton", true); + break; + case "canEdit": + data.canEdit = Api.ModConfigAPI.SafeLoad(MOD_ID, "canEdit", true); + break; + case "showEquipment": + data.showEquipment = Api.ModConfigAPI.SafeLoad(MOD_ID, "showEquipment", true); + break; + case "editSpeed": + data.editSpeed = Api.ModConfigAPI.SafeLoad(MOD_ID, "editSpeed", 1f); + break; + } + } } } \ No newline at end of file diff --git a/CharacterPreview/ModBehaviour.cs b/CharacterPreview/ModBehaviour.cs index f2147c7..d8951ac 100644 --- a/CharacterPreview/ModBehaviour.cs +++ b/CharacterPreview/ModBehaviour.cs @@ -176,13 +176,7 @@ namespace CharacterPreview // SetModelShow(false); } - private static void SetModelShow(bool show) - { - if (characterControl) - { - characterControl.gameObject.SetActive(show); - } - } + private static void HideCamera() diff --git a/CharacterPreview/ShowListen.cs b/CharacterPreview/ShowListen.cs index 93832cb..7bae071 100644 --- a/CharacterPreview/ShowListen.cs +++ b/CharacterPreview/ShowListen.cs @@ -6,7 +6,17 @@ namespace CharacterPreview { public class ShowListen:MonoBehaviour { + private void Awake() + { + + } + private void OnEnable() + { + CreateModel(); + } + + private void CreateModel() { try { diff --git a/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfo.cs b/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfo.cs index 307b5e3..7faf897 100644 --- a/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfo.cs +++ b/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfo.cs @@ -13,7 +13,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("CharacterPreview")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+6cb89ba4398ec37a8aa131d176c6f4b85ddbf3b0")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+bef0d4379272d5efa12a376799b16fdaaed6b62f")] [assembly: System.Reflection.AssemblyProductAttribute("CharacterPreview")] [assembly: System.Reflection.AssemblyTitleAttribute("CharacterPreview")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] diff --git a/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfoInputs.cache b/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfoInputs.cache index 4d303ea..5edbd67 100644 --- a/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfoInputs.cache +++ b/CharacterPreview/obj/Release/CharacterPreview.AssemblyInfoInputs.cache @@ -1 +1 @@ -cbee91e822d9ef04e2d67aa8b9bb2a276fe0b999202eacd0c7845f2ebd98f435 +a42f5308ba7e48ab4e94e1da1f5b2ea1c754320ab8ae20476f1311f0955685b5 diff --git a/CharacterPreview/obj/Release/CharacterPreview.csproj.AssemblyReference.cache b/CharacterPreview/obj/Release/CharacterPreview.csproj.AssemblyReference.cache index fe5ac04..8e96548 100644 Binary files a/CharacterPreview/obj/Release/CharacterPreview.csproj.AssemblyReference.cache and b/CharacterPreview/obj/Release/CharacterPreview.csproj.AssemblyReference.cache differ diff --git a/CharacterPreview/obj/Release/CharacterPreview.csproj.CoreCompileInputs.cache b/CharacterPreview/obj/Release/CharacterPreview.csproj.CoreCompileInputs.cache index 87a82b2..a7a5db4 100644 --- a/CharacterPreview/obj/Release/CharacterPreview.csproj.CoreCompileInputs.cache +++ b/CharacterPreview/obj/Release/CharacterPreview.csproj.CoreCompileInputs.cache @@ -1 +1 @@ -c0134ee1afbfeb7d9ea2fc05c8c4e57fa94629a377c1dde9e9b9bbb913bac608 +debe5be4a23d52ab9f28d95bc69bf4543c45285e88e03fb2a50aeaa25990c758 diff --git a/CharacterPreview/obj/Release/CharacterPreview.dll b/CharacterPreview/obj/Release/CharacterPreview.dll index f586aac..92d4a47 100644 Binary files a/CharacterPreview/obj/Release/CharacterPreview.dll and b/CharacterPreview/obj/Release/CharacterPreview.dll differ diff --git a/HideCharacter/obj/Release/HideCharacter.AssemblyInfo.cs b/HideCharacter/obj/Release/HideCharacter.AssemblyInfo.cs index af5d69b..aadeac8 100644 --- a/HideCharacter/obj/Release/HideCharacter.AssemblyInfo.cs +++ b/HideCharacter/obj/Release/HideCharacter.AssemblyInfo.cs @@ -13,7 +13,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("折纸的小箱子")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.1")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+8fcbdc5649e0b93fd1b771001f53cdbb81da2c78")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.1+bef0d4379272d5efa12a376799b16fdaaed6b62f")] [assembly: System.Reflection.AssemblyProductAttribute("HideCharacter")] [assembly: System.Reflection.AssemblyTitleAttribute("HideCharacter")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.1")] diff --git a/HideCharacter/obj/Release/HideCharacter.AssemblyInfoInputs.cache b/HideCharacter/obj/Release/HideCharacter.AssemblyInfoInputs.cache index 93eba82..2f68706 100644 --- a/HideCharacter/obj/Release/HideCharacter.AssemblyInfoInputs.cache +++ b/HideCharacter/obj/Release/HideCharacter.AssemblyInfoInputs.cache @@ -1 +1 @@ -5947386f6162b5b02c7300baa77b21c77fa4ed061a138d3fc81f970ad239b319 +d76c4ba68444a407e65caba3b97339bd2f8684bd333f390c29c7da3203c22bc2 diff --git a/HitFeedback/obj/Release/HitFeedback.AssemblyInfo.cs b/HitFeedback/obj/Release/HitFeedback.AssemblyInfo.cs index bc755ee..aaee443 100644 --- a/HitFeedback/obj/Release/HitFeedback.AssemblyInfo.cs +++ b/HitFeedback/obj/Release/HitFeedback.AssemblyInfo.cs @@ -13,7 +13,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("HitFeedback")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+8fcbdc5649e0b93fd1b771001f53cdbb81da2c78")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+bef0d4379272d5efa12a376799b16fdaaed6b62f")] [assembly: System.Reflection.AssemblyProductAttribute("HitFeedback")] [assembly: System.Reflection.AssemblyTitleAttribute("HitFeedback")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] diff --git a/HitFeedback/obj/Release/HitFeedback.AssemblyInfoInputs.cache b/HitFeedback/obj/Release/HitFeedback.AssemblyInfoInputs.cache index 7e2ffd7..f9f7bc0 100644 --- a/HitFeedback/obj/Release/HitFeedback.AssemblyInfoInputs.cache +++ b/HitFeedback/obj/Release/HitFeedback.AssemblyInfoInputs.cache @@ -1 +1 @@ -91dac8144f7f4643815b8939a0d98f00568590da27297be94ea52497a9430f21 +acb938162d1c64e1817aecf8e6baac4e930f90bfd0fa558410cac6f0a7c21a51 diff --git a/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfo.cs b/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfo.cs index 79043e7..325b2aa 100644 --- a/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfo.cs +++ b/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfo.cs @@ -13,7 +13,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("折纸的小箱子")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+8fcbdc5649e0b93fd1b771001f53cdbb81da2c78")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+bef0d4379272d5efa12a376799b16fdaaed6b62f")] [assembly: System.Reflection.AssemblyProductAttribute("SceneSnapshot")] [assembly: System.Reflection.AssemblyTitleAttribute("SceneSnapshot")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0")] diff --git a/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfoInputs.cache b/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfoInputs.cache index 0b6c0c3..fbc1b54 100644 --- a/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfoInputs.cache +++ b/SceneSnapshot/obj/Release/SceneSnapshot.AssemblyInfoInputs.cache @@ -1 +1 @@ -9bf7075992c2ab1ad22b59ed877ab0388f5a130c6bb74696247e17e3ba773369 +bbee6248b3f74773c40d99f439b4fc037fbbeba7941c4deb9a846c191a483987 diff --git a/SceneView/obj/Release/SceneView.AssemblyInfo.cs b/SceneView/obj/Release/SceneView.AssemblyInfo.cs index 0497d3d..ce4d943 100644 --- a/SceneView/obj/Release/SceneView.AssemblyInfo.cs +++ b/SceneView/obj/Release/SceneView.AssemblyInfo.cs @@ -13,7 +13,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("SceneView")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+8fcbdc5649e0b93fd1b771001f53cdbb81da2c78")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+bef0d4379272d5efa12a376799b16fdaaed6b62f")] [assembly: System.Reflection.AssemblyProductAttribute("SceneView")] [assembly: System.Reflection.AssemblyTitleAttribute("SceneView")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] diff --git a/SceneView/obj/Release/SceneView.AssemblyInfoInputs.cache b/SceneView/obj/Release/SceneView.AssemblyInfoInputs.cache index 5289bce..f8242a0 100644 --- a/SceneView/obj/Release/SceneView.AssemblyInfoInputs.cache +++ b/SceneView/obj/Release/SceneView.AssemblyInfoInputs.cache @@ -1 +1 @@ -ec6dec26bcfd53d3c84a0a001bc8365bda3279f794af569d235a57241c814223 +0067b0822f508515ae4d849787f007d073fa7495afc4f8389f6796fcaccab4f5 diff --git a/Theme/obj/Release/Theme.AssemblyInfo.cs b/Theme/obj/Release/Theme.AssemblyInfo.cs index 3400721..b1e3f2b 100644 --- a/Theme/obj/Release/Theme.AssemblyInfo.cs +++ b/Theme/obj/Release/Theme.AssemblyInfo.cs @@ -13,7 +13,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("Theme")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+8fcbdc5649e0b93fd1b771001f53cdbb81da2c78")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+bef0d4379272d5efa12a376799b16fdaaed6b62f")] [assembly: System.Reflection.AssemblyProductAttribute("Theme")] [assembly: System.Reflection.AssemblyTitleAttribute("Theme")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] diff --git a/Theme/obj/Release/Theme.AssemblyInfoInputs.cache b/Theme/obj/Release/Theme.AssemblyInfoInputs.cache index a63bae7..1e286b7 100644 --- a/Theme/obj/Release/Theme.AssemblyInfoInputs.cache +++ b/Theme/obj/Release/Theme.AssemblyInfoInputs.cache @@ -1 +1 @@ -d47d995ae9d6a870d3b9433f945c9b6cd782a4c69f3dea86ba112fc6f23eaffd +a8d1921bdeafad5ec2a906c7966636001ac666755a7301126d4a45e3c9f7d5f4 diff --git a/UIFrame/obj/Release/UIFrame.AssemblyInfo.cs b/UIFrame/obj/Release/UIFrame.AssemblyInfo.cs index badcce1..1c9753a 100644 --- a/UIFrame/obj/Release/UIFrame.AssemblyInfo.cs +++ b/UIFrame/obj/Release/UIFrame.AssemblyInfo.cs @@ -13,7 +13,7 @@ using System.Reflection; [assembly: System.Reflection.AssemblyCompanyAttribute("UIFrame")] [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")] [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")] -[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+8fcbdc5649e0b93fd1b771001f53cdbb81da2c78")] +[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+bef0d4379272d5efa12a376799b16fdaaed6b62f")] [assembly: System.Reflection.AssemblyProductAttribute("UIFrame")] [assembly: System.Reflection.AssemblyTitleAttribute("UIFrame")] [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")] diff --git a/UIFrame/obj/Release/UIFrame.AssemblyInfoInputs.cache b/UIFrame/obj/Release/UIFrame.AssemblyInfoInputs.cache index c51bc29..6800134 100644 --- a/UIFrame/obj/Release/UIFrame.AssemblyInfoInputs.cache +++ b/UIFrame/obj/Release/UIFrame.AssemblyInfoInputs.cache @@ -1 +1 @@ -5cacd6c5da721af1fa92623c1281494f48f6512910f19617f14a84da7edfc68a +49e2c52c8d65b0149b702deabe688d5227cfec39da0371b9c72dda7fccb84064