Files
DuckovMods/SceneView/PatchObjectDestroy.cs
2025-11-08 14:03:17 +08:00

15 lines
316 B
C#

using System;
using HarmonyLib;
using Object = UnityEngine.Object;
namespace SceneView
{
[HarmonyPatch(typeof(Object), nameof(Object.Destroy), new Type[] { typeof(Object)})]
public class PatchObjectDestroy
{
private static void Postfix(Object __instance)
{
}
}
}