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20 lines
365 B
C#
20 lines
365 B
C#
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using System;
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using Prefab;
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using UnityEngine;
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namespace UI
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{
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public class BuffIconListUI: MonoBehaviour
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{
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public BuffIconUI prefab;
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public Transform container;
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private void Start()
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{
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foreach (Transform child in container)
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{
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Destroy(child.gameObject);
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}
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}
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}
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}
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