(client) feat:健康给予,路径优化,结算界面,商店界面 (#60)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/60
This commit is contained in:
2025-10-10 14:08:23 +08:00
parent 9a797479ff
commit 16b49f3d3a
1900 changed files with 114053 additions and 34157 deletions

View File

@@ -1,17 +1,19 @@
using Base;
using UnityEngine;
using Base; // 引入Base命名空间以使用BaseAnimator
// 引入Base命名空间以使用BaseAnimator
namespace Prefab
{
[RequireComponent(typeof(SpriteRenderer))]
public class SpriteAnimator : BaseAnimator
public class SpriteAnimator : BaseAnimator
{
private SpriteRenderer _renderer; // 渲染器组件
protected override void ValidateComponent()
{
_renderer = GetComponent<SpriteRenderer>();
if (_renderer != null) return;
if (_renderer) return;
Debug.LogError("SpriteAnimator requires a SpriteRenderer component.", this);
enabled = false; // 禁用脚本如果组件缺失
}