(client) feat:健康给予,路径优化,结算界面,商店界面 (#60)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/60
This commit is contained in:
2025-10-10 14:08:23 +08:00
parent 9a797479ff
commit 16b49f3d3a
1900 changed files with 114053 additions and 34157 deletions

View File

@@ -2,15 +2,13 @@ using UnityEngine;
namespace Prefab
{
public class TemporaryAnimatorSprite:TemporaryAnimator
public class TemporaryAnimatorSprite : TemporaryAnimator
{
[SerializeField]
private SpriteAnimator spriteAnimator;
[SerializeField] private SpriteAnimator spriteAnimator;
public void Init(Sprite[] textures,float fps=3)
public void Init(Sprite[] textures, float fps = 3)
{
if(!spriteAnimator)
if (!spriteAnimator)
spriteAnimator = GetComponentInChildren<SpriteAnimator>();
if (!spriteAnimator) return;
spriteAnimator.SetSprites(textures);