(client) feat:健康给予,路径优化,结算界面,商店界面 (#60)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/60
This commit is contained in:
2025-10-10 14:08:23 +08:00
parent 9a797479ff
commit 16b49f3d3a
1900 changed files with 114053 additions and 34157 deletions

View File

@@ -1,24 +1,21 @@
using System;
using System.Linq;
using Entity;
using Prefab;
using UnityEngine;
using UnityEngine.UI;
namespace UI
{
public class ItemUI:MonoBehaviour
public class ItemUI : MonoBehaviour
{
public Entity.InventorySlot inventorySlot;
public UIImageAnimator icon;
public InventorySlot inventorySlot;
private void Start()
{
icon.gameObject.SetActive(false);
}
public void SetDisplayItem(Entity.InventorySlot slot)
public void SetDisplayItem(InventorySlot slot)
{
inventorySlot = slot;
if (inventorySlot == null)