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(client) feat:实现热重载,实现多维度,实现武器,实现掉落物,实现状态UI,实现攻击AI (#44)
Co-authored-by: zzdxxz <2079238449@qq.com> Co-committed-by: zzdxxz <2079238449@qq.com>
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@@ -1,34 +0,0 @@
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using System;
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using Data;
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using Managers;
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using UnityEngine;
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namespace Test
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{
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public class TestDefine : MonoBehaviour
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{
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public EntityManage entityManager;
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void Awake()
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{
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Managers.DefineManager.Instance.Init();
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}
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private void Start()
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{
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var chicken = Managers.DefineManager.Instance.FindDefine<CharacterDef>("testPawn");
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entityManager.GenerateEntity(chicken,Vector3.zero);
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entityManager.GenerateDefaultEntity(Vector3.down);
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Debug.Log(chicken);
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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}
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@@ -1,2 +0,0 @@
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fileFormatVersion: 2
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guid: 147e91e6929d90a4fb877c0b0a6b608c
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