(client) feat:实现技能树界面,实现地图生成器,实现维度指定,实现规则瓦片定义,实现逃跑逻辑,实现消息定义,实现武器动画,实现受击动画 fix: 修复单攻击子弹击中多个目标,修复人物属性计算错误 (#56)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/56
This commit is contained in:
2025-09-19 08:26:54 +08:00
parent 78849e0cc5
commit 87a8abe86c
282 changed files with 19364 additions and 8824 deletions

View File

@@ -1,4 +1,5 @@
using System.Collections.Generic;
using Base;
using Prefab; // 假设 TextPrefab 在 Prefab 命名空间下
using TMPro; // 假设 TextPrefab 内部使用了 TextMeshPro
@@ -127,5 +128,10 @@ namespace UI
_logItems.Clear(); // 清空列表引用
}
}
public void HideCallback()
{
UIInputControl.Instance.Hide(this);
}
}
}