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(client) feat:实现技能树界面,实现地图生成器,实现维度指定,实现规则瓦片定义,实现逃跑逻辑,实现消息定义,实现武器动画,实现受击动画 fix: 修复单攻击子弹击中多个目标,修复人物属性计算错误 (#56)
Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com> Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/56
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using Base;
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using Prefab; // 假设 TextPrefab 在 Prefab 命名空间下
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using TMPro; // 假设 TextPrefab 内部使用了 TextMeshPro
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@@ -127,5 +128,10 @@ namespace UI
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_logItems.Clear(); // 清空列表引用
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}
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}
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public void HideCallback()
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{
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UIInputControl.Instance.Hide(this);
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}
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}
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}
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