(client) feat:Complete data definitions

This commit is contained in:
TheRedApricot
2025-10-03 15:44:17 +08:00
parent dd9d90439d
commit 9a797479ff
6 changed files with 377 additions and 28 deletions

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@@ -1,3 +1,4 @@
<?xml version="1.0" encoding="utf-8" ?>
<Define> <Define>
<ImageDef> <ImageDef>
<defName>Coin</defName> <defName>Coin</defName>

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@@ -1,11 +1,356 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8" ?>
<Define> <Define>
<ItemDef> <ItemDef>
<defName>smallHealthPotion</defName> <defName>smallHealthBottle</defName>
<label>小生命瓶</label> <label>小生命瓶</label>
<description>可以回复一点点血量</description> <description>可以回复一点点血量</description>
<textures> <textures>
<li>TestGun</li> <li>TestGun</li>
</textures> </textures>
</ItemDef> </ItemDef>
<ItemDef>
<defName>intellectualBattleAssistantChip</defName>
<label>知性战斗辅助芯片</label>
<description>角色攻击10%概率2倍伤害角色受伤10%概率免疫</description>
<textures>
<!-- TODO: Add texture -->
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>autonomicNanoSystemChip</defName>
<label>自主纳米系统芯片</label>
<description>纳米机器人会自动选择当前最佳行为</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>plasmaSparkPlug</defName>
<label>等离子火花塞</label>
<description>角色攻击力提升10%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>particleCollector</defName>
<label>粒子收集者</label>
<description>粒子获取增加50%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>NanoExpander</defName>
<label>纳米扩容器</label>
<description>纳米机器人数量提升15</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>NanoConstructor</defName>
<label>纳米构造器</label>
<description>纳米机器人恢复速率提升25%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>orobaAlloy</defName>
<label>欧罗巴合金</label>
<description>角色防御力提升15%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>turboboostDrivingExtension</defName>
<label>睿频驱动拓展</label>
<description>角色攻击速度提升10%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>multiFrequencyMicroElectricProducingSystem</defName>
<label>多频率微电发生系统</label>
<description>纳米机器人过载增益效果提升20%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>abnormalErodingCellPollutedSample-1</defName>
<label>异噬细胞侵染样本-1</label>
<description>角色全属性提高5%纳米机器人状态维护速率提升33%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>abnormalErodingCellPollutedSample-2</defName>
<label>异噬细胞侵染样本-2</label>
<description>角色全属性提高5%纳米机器人促回血速率提升33%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>NanoDataSet</defName>
<label>纳米数据集</label>
<description>纳米机器人性能10%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>multiStateCrystalOre-α</defName>
<label>多晶态矿石-α</label>
<description>固定式防御塔攻击力提升25%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>multiStateCrystalOre-β</defName>
<label>多晶态矿石-β</label>
<description>固定式防御塔防御力提升25%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>versionBacktrack</defName>
<label>版本回溯</label>
<description>取得后使角色在受到致命伤害时免疫此次伤害并恢复10%命值。冷却时间60s</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>reversingProgram</defName>
<label>反转程式</label>
<description>取得后使角色在停止移动后受到初次伤害的90%转化为护盾持续5s。冷却时间10s</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>lightProjection</defName>
<label>光栅投影</label>
<description>取得后使角色在受到单次伤害超过10%最大生命值使在角色当前坐标生成一个可吸收25%最大生命值的投影。冷却时间30s</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>fightAgainstNetwork</defName>
<label>对抗网络</label>
<description>取得后使角色根据当前已损失得生命值减少收到的伤害每损失1%生命值使受到得伤害减少0.25%。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>EncryptedKernel</defName>
<label>加密内核</label>
<description>取得后使角色受到得伤害减少15%5%概率免疫本次伤害。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>balancedLoad</defName>
<label>均衡负载</label>
<description>取得后使角色受到异常状态效果减弱25%。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>matrixControl</defName>
<label>矩阵控制</label>
<description>取得后使角色受到攻击时最大生命值和防御力提高3%最大叠加10层持续10s每层持续时间独立计算。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>specifiedCoverage</defName>
<label>规范覆盖</label>
<description>取得后使角色在获得30%最大生命值的护盾持有护盾时受到的伤害减少30%。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>abnormalRefactor</defName>
<label>异常重构</label>
<description>取得后使角色50%概率免疫异常状态。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>parallelComputation</defName>
<label>并行计算</label>
<description>取得后使角色在纳米机器人采用过载策略后对造成的伤害进行累计持续10s持续时间结束后对场上的敌人造成100%计数的单次伤害。冷却时间90s</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>residualNetwork</defName>
<label>残差网络</label>
<description>取得后使角色根据当前已损失得生命值减少收到的伤害每损失1%生命值使造成的伤害增加0.25%。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>energySavingDriving</defName>
<label>储能驱动</label>
<description>取得后使角色在停止移动5s后下一次攻击造成的伤害增加50%。冷却时间10s</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>convolutionNetwork</defName>
<label>卷积网络</label>
<description>取得后使角色在持续攻击使获得攻击速度加成每25连击数使攻击速度提高12%最高叠加4层增益效果持续至连击计数中断后5s。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>loopNetwork</defName>
<label>循环网络</label>
<description>取得后使角色在持续攻击使获得伤害加成每25连击数使造成的伤害提高12%最高叠加4层增益效果持续至连击计数中断后5s。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>descructor</defName>
<label>祈构函数</label>
<description>取得后使角色在攻击敌人时10%概率恢复该次攻击所造成伤害等值的生命值溢出生命值转化为护盾最高转化30%最大生命值的护盾。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>enhancedProcess</defName>
<label>增强进程</label>
<description>取得后使角色在纳米机器人采用激素策略后造成的伤害提高30%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>attributeInheriting</defName>
<label>属性继承</label>
<description>取得后使角色在击杀敌人后造成的伤害提高1%最高叠加25层.</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>continiousIntegration</defName>
<label>持续集成</label>
<description>取得后使角色根据当前粒子数量获得攻击力加成每10粒子使攻击力提高0.1%.</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>bugsInjection</defName>
<label>漏洞注入</label>
<description>取得后使角色在攻击敌人时对敌人随机附加移动速度降低25%/攻击力降低10%/防御力降低10%的负面效果。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>ploymorphicPotentialEnergy</defName>
<label>多态势能</label>
<description>取得后使纳米机器人治疗/激素效果提高25%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>simplifiedDeployment</defName>
<label>简化部署</label>
<description>取得后使纳米机器人分裂速度提高10%</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>overloadedOperation</defName>
<label>重载运算</label>
<description>取得后使纳米机器人在切换行动策略时其效率提升33%持续10s。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>protocolCrack</defName>
<label>协议破解</label>
<description>取得后使纳米机器人行动效率提高25%并有5%概率直接完成本次行动。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>systemIteration</defName>
<label>系统迭代</label>
<description>取得后使纳米机器人在完成行动后对同类型的行动的效率提升3%最多叠加10层。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>deepLearning</defName>
<label>深度学习</label>
<description>取得后使固定式防御塔攻击力和防御力随攻击次数提高每进行一次攻击使攻击力和防御力提高0.25%最多叠加400层。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>neutralNetwork</defName>
<label>神经网络</label>
<description>取得后使固定式防御塔攻击速度随攻击次数提高每进行一次攻击使攻击速度提高0.25%最多叠加400层。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>variableMatching</defName>
<label>变量拟合</label>
<description>取得后使固定式防御塔攻击范围随攻击次数扩大每进行一次攻击使攻击范围扩大0.25%最多叠加400层。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>patrialEngine</defName>
<label>粒子引擎</label>
<description>取得后使角色击杀敌人获取的粒子数提高10%。</description>
<textures>
<li />
</textures>
</ItemDef>
<ItemDef>
<defName>partialConversion</defName>
<label>粒子转换</label>
<description>取得后每5s获取当前持有粒子数5%的粒子。</description>
<textures>
<li />
</textures>
</ItemDef>
</Define> </Define>

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@@ -1,4 +1,4 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8" ?>
<Define> <Define>
<ImageDef> <ImageDef>

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@@ -3,14 +3,14 @@
"com.unity.2d.sprite": "1.0.0", "com.unity.2d.sprite": "1.0.0",
"com.unity.2d.tilemap": "1.0.0", "com.unity.2d.tilemap": "1.0.0",
"com.unity.2d.tilemap.extras": "5.0.1", "com.unity.2d.tilemap.extras": "5.0.1",
"com.unity.ai.navigation": "2.0.8", "com.unity.ai.navigation": "2.0.9",
"com.unity.collab-proxy": "2.8.2", "com.unity.collab-proxy": "2.9.3",
"com.unity.ide.rider": "3.0.36", "com.unity.ide.rider": "3.0.38",
"com.unity.ide.visualstudio": "2.0.23", "com.unity.ide.visualstudio": "2.0.23",
"com.unity.inputsystem": "1.14.2", "com.unity.inputsystem": "1.14.2",
"com.unity.multiplayer.center": "1.0.0", "com.unity.multiplayer.center": "1.0.0",
"com.unity.render-pipelines.universal": "17.2.0", "com.unity.render-pipelines.universal": "17.2.0",
"com.unity.test-framework": "1.5.1", "com.unity.test-framework": "1.6.0",
"com.unity.timeline": "1.8.9", "com.unity.timeline": "1.8.9",
"com.unity.ugui": "2.0.0", "com.unity.ugui": "2.0.0",
"com.unity.vectorgraphics": "2.0.0-preview.25", "com.unity.vectorgraphics": "2.0.0-preview.25",

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@@ -27,7 +27,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.ai.navigation": { "com.unity.ai.navigation": {
"version": "2.0.8", "version": "2.0.9",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@@ -36,7 +36,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.burst": { "com.unity.burst": {
"version": "1.8.23", "version": "1.8.24",
"depth": 2, "depth": 2,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@@ -46,20 +46,21 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.collab-proxy": { "com.unity.collab-proxy": {
"version": "2.8.2", "version": "2.9.3",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.collections": { "com.unity.collections": {
"version": "2.5.1", "version": "2.5.7",
"depth": 2, "depth": 2,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
"com.unity.burst": "1.8.17", "com.unity.burst": "1.8.19",
"com.unity.test-framework": "1.4.5", "com.unity.mathematics": "1.3.2",
"com.unity.nuget.mono-cecil": "1.11.4", "com.unity.test-framework": "1.4.6",
"com.unity.nuget.mono-cecil": "1.11.5",
"com.unity.test-framework.performance": "3.0.3" "com.unity.test-framework.performance": "3.0.3"
}, },
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
@@ -71,7 +72,7 @@
"dependencies": {} "dependencies": {}
}, },
"com.unity.ide.rider": { "com.unity.ide.rider": {
"version": "3.0.36", "version": "3.0.38",
"depth": 0, "depth": 0,
"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
@@ -113,14 +114,14 @@
} }
}, },
"com.unity.nuget.mono-cecil": { "com.unity.nuget.mono-cecil": {
"version": "1.11.4", "version": "1.11.5",
"depth": 3, "depth": 3,
"source": "registry", "source": "registry",
"dependencies": {}, "dependencies": {},
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.render-pipelines.core": { "com.unity.render-pipelines.core": {
"version": "17.1.0", "version": "17.2.0",
"depth": 1, "depth": 1,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
@@ -135,12 +136,12 @@
} }
}, },
"com.unity.render-pipelines.universal": { "com.unity.render-pipelines.universal": {
"version": "17.1.0", "version": "17.2.0",
"depth": 0, "depth": 0,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.render-pipelines.core": "17.1.0", "com.unity.render-pipelines.core": "17.2.0",
"com.unity.shadergraph": "17.1.0", "com.unity.shadergraph": "17.2.0",
"com.unity.render-pipelines.universal-config": "17.0.3" "com.unity.render-pipelines.universal-config": "17.0.3"
} }
}, },
@@ -170,16 +171,16 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.shadergraph": { "com.unity.shadergraph": {
"version": "17.1.0", "version": "17.2.0",
"depth": 1, "depth": 1,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
"com.unity.render-pipelines.core": "17.1.0", "com.unity.render-pipelines.core": "17.2.0",
"com.unity.searcher": "4.9.3" "com.unity.searcher": "4.9.3"
} }
}, },
"com.unity.test-framework": { "com.unity.test-framework": {
"version": "1.5.1", "version": "1.6.0",
"depth": 0, "depth": 0,
"source": "builtin", "source": "builtin",
"dependencies": { "dependencies": {
@@ -396,7 +397,8 @@
"com.unity.modules.ui": "1.0.0", "com.unity.modules.ui": "1.0.0",
"com.unity.modules.imgui": "1.0.0", "com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0", "com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.hierarchycore": "1.0.0" "com.unity.modules.hierarchycore": "1.0.0",
"com.unity.modules.physics": "1.0.0"
} }
}, },
"com.unity.modules.umbra": { "com.unity.modules.umbra": {

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@@ -13,6 +13,7 @@ MonoBehaviour:
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
shaderVariantLimit: 128 shaderVariantLimit: 128
overrideShaderVariantLimit: 0
customInterpolatorErrorThreshold: 32 customInterpolatorErrorThreshold: 32
customInterpolatorWarningThreshold: 16 customInterpolatorWarningThreshold: 16
customHeatmapValues: {fileID: 0} customHeatmapValues: {fileID: 0}