(client) feat:支持定义实体的碰撞体大小和偏移;建筑支持定义实体建筑和瓦片建筑,建筑支持指定按钮回调;添加存档管理器;Dev支持设置是否暂停;实体允许定义事件组;添加基地界面 (#57)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/57
This commit is contained in:
2025-09-28 15:02:57 +08:00
parent 87a8abe86c
commit aff747be17
232 changed files with 39203 additions and 4161 deletions

View File

@@ -82,6 +82,11 @@ PrefabInstance:
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m_SourcePrefab: {fileID: 100100000, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
--- !u!82 &776154237662768238 stripped
AudioSource:
m_CorrespondingSourceObject: {fileID: 6659245077976572460, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
m_PrefabInstance: {fileID: 6246229038671744578}
m_PrefabAsset: {fileID: 0}
--- !u!1 &6557095110834133855 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 887327274103887133, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
@@ -104,13 +109,16 @@ MonoBehaviour:
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entityPrefab: {fileID: 8687677644466399534}
weaponAnimator: {fileID: 0}
weaponItem: {fileID: 0}
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direction: {x: 0, y: 0, z: 0}
attackDirection: {x: 0, y: 0, z: 0}
body: {fileID: 8200005766896563996}
affiliation:
canSelect: 1
currentDimensionId:
Audio: {fileID: 776154237662768238}
_hitBarUIShowTime: 5
bulletSource: {fileID: 0}
lifeTime: 10
--- !u!1 &8200005766896563996 stripped
GameObject: