(client) feat:支持定义实体的碰撞体大小和偏移;建筑支持定义实体建筑和瓦片建筑,建筑支持指定按钮回调;添加存档管理器;Dev支持设置是否暂停;实体允许定义事件组;添加基地界面 (#57)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/57
This commit is contained in:
2025-09-28 15:02:57 +08:00
parent 87a8abe86c
commit aff747be17
232 changed files with 39203 additions and 4161 deletions

View File

@@ -96,11 +96,15 @@ MonoBehaviour:
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weaponAttackAnimation: {fileID: 0}
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attackDirection: {x: 0, y: 0, z: 0}
body: {fileID: 2750404322221410198}
affiliation:
canSelect: 1
currentDimensionId:
Audio: {fileID: 6711022939971476708}
_hitBarUIShowTime: 5
--- !u!1 &2750404322221410198 stripped
GameObject:
@@ -118,6 +122,11 @@ MonoBehaviour:
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m_Name:
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m_PrefabInstance: {fileID: 92380775595425480}
m_PrefabAsset: {fileID: 0}
--- !u!114 &8215007830330368681 stripped
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