(client) feat:支持定义实体的碰撞体大小和偏移;建筑支持定义实体建筑和瓦片建筑,建筑支持指定按钮回调;添加存档管理器;Dev支持设置是否暂停;实体允许定义事件组;添加基地界面 (#57)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/57
This commit is contained in:
2025-09-28 15:02:57 +08:00
parent 87a8abe86c
commit aff747be17
232 changed files with 39203 additions and 4161 deletions

View File

@@ -230,7 +230,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 3286163911610860551, guid: 686e972b3342cea42a8e69cc49a56158, type: 3}
m_Sprite: {fileID: 3286163911610860551, guid: ac8e7db55d79ddd44bcde4488973d768, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
@@ -238,7 +238,7 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_UseSpriteMesh: 1
m_PixelsPerUnitMultiplier: 1
--- !u!1 &6734843052347841847
GameObject:
@@ -305,7 +305,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 3286163911610860551, guid: 686e972b3342cea42a8e69cc49a56158, type: 3}
m_Sprite: {fileID: 3286163911610860551, guid: ac8e7db55d79ddd44bcde4488973d768, type: 3}
m_Type: 0
m_PreserveAspect: 1
m_FillCenter: 1
@@ -313,5 +313,5 @@ MonoBehaviour:
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_UseSpriteMesh: 1
m_PixelsPerUnitMultiplier: 1