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(client) feat:支持定义实体的碰撞体大小和偏移;建筑支持定义实体建筑和瓦片建筑,建筑支持指定按钮回调;添加存档管理器;Dev支持设置是否暂停;实体允许定义事件组;添加基地界面 (#57)
Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com> Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/57
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Client/Assets/Resources/Texture/UI/技能树页UI-ver.2/技能树页展开标识.svg
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Client/Assets/Resources/Texture/UI/技能树页UI-ver.2/技能树页展开标识.svg
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<?xml version="1.0" encoding="UTF-8"?>
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<svg id="_图层_2" data-name="图层 2" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 30.39 57.58">
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<defs>
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<style>
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.cls-1 {
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fill: #fff;
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}
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</style>
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</defs>
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<g id="_图层_1-2" data-name="图层 1">
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<g>
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<g>
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<rect class="cls-1" x=".85" y="52.61" width="4.11" height="4.11" transform="translate(-37.81 18.07) rotate(-45)"/>
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<polygon class="cls-1" points="0 15.85 0 41.73 0 41.73 2.91 44.64 5.82 41.73 5.82 15.85 2.91 12.94 0 15.85"/>
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<rect class="cls-1" x=".85" y=".85" width="4.11" height="4.11" transform="translate(-1.21 2.91) rotate(-45)"/>
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</g>
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<polygon class="cls-1" points="27.48 12.94 30.39 15.85 30.39 41.73 27.48 44.64 24.58 41.73 24.58 15.85 27.48 12.94"/>
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</g>
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</g>
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</svg>
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After Width: | Height: | Size: 808 B |
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