mirror of
http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite.git
synced 2025-11-20 05:27:13 +08:00
(client) feat:支持定义实体的碰撞体大小和偏移;建筑支持定义实体建筑和瓦片建筑,建筑支持指定按钮回调;添加存档管理器;Dev支持设置是否暂停;实体允许定义事件组;添加基地界面 (#57)
Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com> Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/57
This commit is contained in:
@@ -172,7 +172,7 @@ namespace Base
|
||||
private void Start()
|
||||
{
|
||||
// 如果 Program.Instance.needLoad 为 false,表示游戏已加载或不需要重新加载,直接隐藏加载UI
|
||||
if (!Program.Instance.needLoad)
|
||||
if (!Program.Instance.NeedLoad)
|
||||
{
|
||||
loadingUI.SetActive(false);
|
||||
return;
|
||||
@@ -190,7 +190,7 @@ namespace Base
|
||||
fadeDuration = Base.Setting.Instance.CurrentSettings.exitAnimationDuration;
|
||||
#endif
|
||||
Load(); // 启动加载流程(内部会调用LoadAllManagers)
|
||||
Program.Instance.needLoad = false; // 加载完成后重置加载标志
|
||||
Program.Instance.NeedLoad = false; // 加载完成后重置加载标志
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
Reference in New Issue
Block a user