mirror of
http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite.git
synced 2025-11-20 04:07:13 +08:00
(client) feat:支持定义实体的碰撞体大小和偏移;建筑支持定义实体建筑和瓦片建筑,建筑支持指定按钮回调;添加存档管理器;Dev支持设置是否暂停;实体允许定义事件组;添加基地界面 (#57)
Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com> Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/57
This commit is contained in:
@@ -1,3 +1,4 @@
|
||||
using System;
|
||||
using Base;
|
||||
using UnityEngine;
|
||||
|
||||
@@ -10,6 +11,18 @@ namespace UI
|
||||
isInputOccupied = true;
|
||||
exclusive=true;
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
Clock.AddTickUI(this);
|
||||
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
Clock.RemoveTickUI(this);
|
||||
}
|
||||
|
||||
public virtual void TickUI()
|
||||
{
|
||||
if(!IsVisible)
|
||||
|
||||
Reference in New Issue
Block a user