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(client)feat:实现子弹定义以及生成,实现初始化动画,实现血条 (#43)
Co-authored-by: zzdxxz <2079238449@qq.com> Co-committed-by: zzdxxz <2079238449@qq.com>
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@@ -1,5 +1,6 @@
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using System.Collections.Generic;
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using System.Xml.Linq;
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using UnityEngine.Tilemaps;
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namespace Data
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{
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@@ -7,6 +8,7 @@ namespace Data
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{
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public ImageDef texture;
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public string name = "";
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public Tile.ColliderType collider = Tile.ColliderType.None;
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public override bool Init(XElement xmlDef)
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{
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