(client) feat:添加基地界面到游玩界面的过程,添加存档管理,技能树变得可用 (#58)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/58
This commit is contained in:
2025-10-03 00:31:34 +08:00
parent aff747be17
commit dd9d90439d
134 changed files with 10322 additions and 4872 deletions

View File

@@ -154,7 +154,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: acf99b9aa18d4ab9b4ce796d513d476b, type: 3}
m_Name:
m_EditorClassIdentifier:
rightMenuPrefab: {fileID: 1536012154932022711, guid: 6a6b87c10209f534b926ee730079390c, type: 3}
body: {fileID: 2838206730318674270}
outlineRenderer: {fileID: 3992139212329961548}
outlineCollider: {fileID: 1724818962207668775}
@@ -177,13 +176,14 @@ MonoBehaviour:
weaponAnimator: {fileID: 1007148524615441468}
weaponItem: {fileID: 0}
weaponAttackAnimation: {fileID: 0}
direction: {x: 0, y: 0, z: 0}
rb: {fileID: 4717642781780051128}
attackDirection: {x: 0, y: 0, z: 0}
body: {fileID: 2838206730318674270}
affiliation:
canSelect: 1
currentDimensionId:
Audio: {fileID: 6659245077976572460}
moveTarget: {x: 0, y: 0, z: 0}
_hitBarUIShowTime: 5
--- !u!70 &1724818962207668775
CapsuleCollider2D: