(client) feat:添加基地界面到游玩界面的过程,添加存档管理,技能树变得可用 (#58)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/58
This commit is contained in:
2025-10-03 00:31:34 +08:00
parent aff747be17
commit dd9d90439d
134 changed files with 10322 additions and 4872 deletions

View File

@@ -68,6 +68,10 @@ PrefabInstance:
propertyPath: entity
value:
objectReference: {fileID: 3102709554251180267}
- target: {fileID: 4717642781780051128, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
propertyPath: m_BodyType
value: 2
objectReference: {fileID: 0}
m_RemovedComponents:
- {fileID: 5281521133329697568, guid: 6cd8b01a0f57372438dc30c864ae1530, type: 3}
m_RemovedGameObjects:
@@ -112,20 +116,19 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 4e65cb3d0f8440c599399cefd9a3a5d7, type: 3}
m_Name:
m_EditorClassIdentifier:
animatorPrefab: {fileID: 2113064398104960506, guid: ea9af70ce0f4c8b4a9de58ac63074156, type: 3}
imagePrefab: {fileID: 1922746734790246249, guid: a6657f26d735fab4690c8185980fda29, type: 3}
healthBarPrefab: {fileID: 0}
entityPrefab: {fileID: 1096543602564338806}
weaponAnimator: {fileID: 0}
weaponItem: {fileID: 0}
weaponAttackAnimation: {fileID: 0}
direction: {x: 0, y: 0, z: 0}
rb: {fileID: 0}
attackDirection: {x: 0, y: 0, z: 0}
body: {fileID: 462504746097347140}
affiliation:
canSelect: 0
currentDimensionId:
Audio: {fileID: 9034806323872207158}
moveTarget: {x: 0, y: 0, z: 0}
_hitBarUIShowTime: 5
--- !u!82 &9034806323872207158 stripped
AudioSource: