(client) feat:添加基地界面到游玩界面的过程,添加存档管理,技能树变得可用 (#58)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/58
This commit is contained in:
2025-10-03 00:31:34 +08:00
parent aff747be17
commit dd9d90439d
134 changed files with 10322 additions and 4872 deletions

View File

@@ -49,16 +49,16 @@ Tilemap:
m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
m_TileObjectToInstantiateIndex: 0
dummyAlignment: 0
m_AllTileFlags: 1073741826
m_AllTileFlags: 2
m_AnimatedTiles: {}
m_TileAssetArray:
- m_RefCount: 1
m_Data: {fileID: 11400000, guid: 1fdd962337e34294a9a7c3bab542f12e, type: 2}
m_TileSpriteArray:
- m_RefCount: 1
m_Data: {fileID: 249299976, guid: 7e16ec2f8e663b44ba7363cd9f10d30d, type: 3}
m_Data: {fileID: 1204137521, guid: 7e16ec2f8e663b44ba7363cd9f10d30d, type: 3}
m_TileMatrixArray:
- m_RefCount: 1
m_Data:
@@ -81,7 +81,9 @@ Tilemap:
m_TileColorArray:
- m_RefCount: 1
m_Data: {r: 1, g: 1, b: 1, a: 1}
m_TileObjectToInstantiateArray: []
m_TileObjectToInstantiateArray:
- m_RefCount: 1
m_Data: {fileID: 5021031438404678310, guid: ea9af70ce0f4c8b4a9de58ac63074156, type: 3}
m_AnimationFrameRate: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Origin: {x: -15, y: 0, z: 0}