(client) feat:添加基地界面到游玩界面的过程,添加存档管理,技能树变得可用 (#58)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/58
This commit is contained in:
2025-10-03 00:31:34 +08:00
parent aff747be17
commit dd9d90439d
134 changed files with 10322 additions and 4872 deletions

View File

@@ -1,4 +1,5 @@
using System;
using Entity;
using TMPro;
using UnityEngine;
@@ -7,10 +8,21 @@ namespace UI
public class CoinCountUI:MonoBehaviour
{
public TMP_Text text;
public int coinCount;
private void Start()
{
text.text = coinCount.ToString();
}
private void Update()
{
var playerEntity = Program.Instance.FocusedEntity as Character;
if (!playerEntity || playerEntity.Coin == null)
return;
if (coinCount == playerEntity.Coin.Quantity) return;
coinCount = playerEntity.Coin.Quantity;
text.text = coinCount.ToString();
}
}
}