(client) feat:添加基地界面到游玩界面的过程,添加存档管理,技能树变得可用 (#58)

Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com>
Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/58
This commit is contained in:
2025-10-03 00:31:34 +08:00
parent aff747be17
commit dd9d90439d
134 changed files with 10322 additions and 4872 deletions

View File

@@ -0,0 +1,55 @@
using System;
using TMPro;
using UnityEngine;
namespace UI
{
public class WaitStartUI:MonoBehaviour
{
public TMP_Text text;
public string baseText;
public int dotCount = 3;
public int dotCounter = 0;
public float updateTime = 1;
private float timer = 0;
private void Start()
{
if(string.IsNullOrEmpty(baseText))
{
baseText = text.text;
}
else
{
text.text = baseText;
}
}
private void Update()
{
timer+=Time.deltaTime;
if (this.timer >= updateTime)
{
timer-=updateTime;
var dots = "";
for (var i = 0; i < dotCounter; i++)
{
dots += ".";
}
text.text = baseText + dots;
dotCounter += 1;
if (dotCounter > dotCount)
{
dotCounter = 0;
}
}
}
public void Hide()
{
gameObject.SetActive(false);
}
}
}