mirror of
http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite.git
synced 2025-11-19 23:37:13 +08:00
Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com> Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/60
47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
using System.Collections.Generic;
|
|
using Data;
|
|
using Managers;
|
|
using Utils;
|
|
|
|
namespace AI
|
|
{
|
|
public class JobNode_Nanorobots:LeafNodeBase
|
|
{
|
|
private Dictionary<string,BehaviorTreeBase> children = new();
|
|
|
|
public override void Init(BehaviorTreeDef def, Entity.Entity selfEntity)
|
|
{
|
|
base.Init(def, selfEntity);
|
|
var robotLogicDefs = DefineManager.Instance.QueryDefinesByType<RobotLogicDef>();
|
|
List<BehaviorTreeDef> robotLogicBehaviorTreeDefs = new();
|
|
foreach (var logicDef in robotLogicDefs)
|
|
{
|
|
var logic=logicDef.behaviorTree;
|
|
if(logic==null)
|
|
continue;
|
|
robotLogicBehaviorTreeDefs.Add(logic);
|
|
}
|
|
|
|
foreach (var behaviorDef in robotLogicBehaviorTreeDefs)
|
|
{
|
|
var behaviorTree = BehaviorTreeUtils.ConvertToAIBase(behaviorDef);
|
|
if (behaviorTree == null)
|
|
continue;
|
|
behaviorTree.Init(behaviorDef, selfEntity);
|
|
children.Add(behaviorDef.defName, behaviorTree);
|
|
}
|
|
}
|
|
|
|
protected override Status ExecuteLeafLogic()
|
|
{
|
|
if (Program.Instance.CurrentRobotLogic == null)
|
|
return Status.Failure;
|
|
if (children.TryGetValue(Program.Instance.CurrentRobotLogic.defName, out BehaviorTreeBase behaviorTree))
|
|
{
|
|
return behaviorTree.Tick();
|
|
}
|
|
|
|
return Status.Failure;
|
|
}
|
|
}
|
|
} |