Files

27 lines
650 B
C#

using Entity;
using TMPro;
using UnityEngine;
namespace UI
{
public class CoinCountUI : MonoBehaviour
{
public TMP_Text text;
public int coinCount;
private void Start()
{
text.text = coinCount.ToString();
}
private void Update()
{
var playerEntity = Program.Instance.FocusedEntity as Character;
if (!playerEntity || playerEntity.Coin == null)
return;
if (coinCount == playerEntity.Coin.Quantity) return;
coinCount = playerEntity.Coin.Quantity;
text.text = coinCount.ToString();
}
}
}