Files
Gen_Hack-and-Slash-Roguelite/Client/Assets/Scripts/AI/JobNode_Idle.cs

19 lines
514 B
C#

using Data;
namespace AI
{
public class JobNode_Idle : LeafNodeBase
{
protected override Status ExecuteLeafLogic()
{
return RemainingFrames == 0 ? Status.Success : Status.Running;
}
public override void Init(BehaviorTreeDef def, Entity.Entity selfEntity)
{
base.Init(def, selfEntity);
if (string.IsNullOrEmpty(def.value)) return;
if (int.TryParse(def.value, out var result)) TimeoutFrames = result;
}
}
}