Files
Gen_Hack-and-Slash-Roguelite/Client/Assets/Scripts/CameraControl/MiniMapCamera.cs

25 lines
523 B
C#

using System;
using Base;
using UnityEngine;
namespace CameraControl
{
public class MiniMapCamera : MonoBehaviour, ITick
{
private void OnEnable()
{
Clock.AddTick(this);
}
private void OnDisable()
{
Clock.RemoveTick(this);
}
public void Tick()
{
if (Program.Instance.FocusedEntity)
transform.position = Program.Instance.FocusedEntity.transform.position + new Vector3(0, 0, -10);
}
}
}