Files
Gen_Hack-and-Slash-Roguelite/Client/Assets/Scripts/Test/TestInit.cs

17 lines
447 B
C#

using Managers;
using UnityEngine;
namespace Test
{
public class TestInit : MonoBehaviour
{
private void Awake()
{
_ = DefineManager.Instance.Init();
// PackagesImageManager.Instance.Init();
// ItemResourceManager.Instance.Init();
_ = AffiliationManager.Instance.Init();
Debug.Log(AffiliationManager.Instance.GetRelation("monster", "monster"));
}
}
}