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Co-authored-by: m0_75251201 <m0_75251201@noreply.gitcode.com> Reviewed-on: http://47.107.252.169:3000/Roguelite-Game-Developing-Team/Gen_Hack-and-Slash-Roguelite/pulls/56
39 lines
864 B
C#
39 lines
864 B
C#
using Base;
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using UnityEngine.SceneManagement;
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namespace UI
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{
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public class EscUI : UIBase
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{
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public void ContinueButton()
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{
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Base.UIInputControl.Instance.Hide(this);
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}
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public static void ExitButton()
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{
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#if UNITY_EDITOR
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UnityEditor.EditorApplication.isPlaying = false; // 停止编辑器播放模式
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#else
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UnityEngine.Application.Quit(); // 关闭游戏
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#endif
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}
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public static void SettingsButton()
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{
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UIInputControl.Instance.Show("SettingUI");
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}
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public static void ReturnMainMenu()
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{
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if (SceneManager.GetActiveScene().buildIndex == 0)
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return;
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SceneManager.LoadScene(0);
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}
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public static void Reload()
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{
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DevMenuUI.HotReload();
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}
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}
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} |